11/2/2020 · For the past couple months I’ve been having a very weird issue with the XR Plugin Management (3.2.10) when using the Oculus XR Plugin (1.3.4) in 2019.4.1f1 (and every stable build since May 2020), wherein the EarlyUpdate.XRUpdate has been take up around 75% of the main thread’s CPU time for no apparent reason. This is happening for me even with empty projects with just.
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